Chief Creative Officer and brand builder. For 25 years, I have designed brands, products, services and customer experiences for global organizations, and created new ventures from scratch for established groups.


I co-founded and led SOUFFL, a Paris-based design and innovation studio, for 12 years until 2026. I work brand as a living system: the levers, structures, rituals and emotions that let it evolve with usage, culture and context while holding a consistent core. And I work brand from the customer end: identifying segments, mapping the moments that matter, and designing experiences that respond to who people actually are and what they actually do.


I have collaborated with Nike, Adidas, Chanel, Mercedes-Benz, Roche, Ubisoft, SNCF, Club Med, QC Terme and Allianz, across sectors as varied as sport, luxury, health, mobility, finance, gaming and environment. I have also launched ventures including Exalt Training and Compose.


Today, I create with AI at every stage of my work, from research to production.
I bring a strategic point of view on what AI changes for brand and design
organizations. I taught and directed interaction design programs for over a
decade in design schools in France and Switzerland.

Deeply influenced by modern art and mountain culture, I draw inspiration from exploration, endurance and long-distance disciplines such as mountaineering and ultra-trail running.


You can follow me on ITRA, UTMB or Strava.

Chief Creative Officer and brand builder. For 25 years, I have designed brands, products, services and customer experiences for global organizations, and created new ventures from scratch for established groups.


I co-founded and led SOUFFL,
a Paris-based design and innovation studio, for 12 years until 2026. I work brand as a living system: the levers, structures, rituals and emotions that let it evolve with usage, culture and context while holding a consistent core. And I work brand from the customer end: identifying segments, mapping the moments that matter, and designing experiences that respond to who people actually are and what they actually do.


I have collaborated with Nike, Adidas, Chanel, Mercedes-Benz, Roche, Ubisoft, SNCF, Club Med, QC Terme and Allianz, across sectors as varied as sport, luxury, health, mobility, finance, gaming and environment. I have also launched ventures including Exalt Training and Compose.

Today, I create with AI at every stage of my work, from research to production. I bring a strategic point of view on what AI changes
for brand and design
organizations.


I taught and directed interaction design programs for over a decade in design schools in France and Switzerland.

Deeply influenced by modern art and mountain culture, I draw inspiration from exploration, endurance and long-distance disciplines such as mountaineering and ultra-trail running.


You can follow me on ITRA, UTMB or Strava.

Chief Creative Officer and brand builder. For 25 years, I have designed brands, products, services and customer experiences for global organizations, and created new ventures from scratch for established groups.


I co-founded and led SOUFFL, a Paris-based design and innovation studio, for 12 years until 2026. I work brand as a living system: the levers, structures, rituals and emotions that let it evolve with usage, culture and context while holding a consistent core. And I work brand from the customer end: identifying segments, mapping the moments that matter, and designing experiences that respond to who people actually are and what they actually do.


I have collaborated with Nike, Adidas, Chanel, Mercedes-Benz, Roche, Ubisoft, SNCF, Club Med, QC Terme and Allianz, across sectors as varied as sport, luxury, health, mobility, finance, gaming and environment. I have also launched ventures including Exalt Training and Compose.

Today, I create with AI at every stage of my work, from research to production. I bring a strategic point of view on what AI changes for brand and design organizations.


I taught and directed interaction design programs for over a decade in design schools in France and Switzerland.


You can follow me on ITRA, UTMB or Strava.

Design & Innovation Experience

Co-Founder & Chief Creative Officer

SOUFFL, global design and innovation studio

2014—2026

Senior Art Director

BBDO

2010—2014

Senior Art Director/Creative Director

group94

2009-2010

Senior Art Director (Freelance)

Digitas, digital agency

2008

Senior Art Director (Freelance)

Megalo(s)

2008

Senior Art Director

Duke, a Razorfish company

2005—2008

UI/UX Art Director

Ubisoft

2005

Freelance Art Director

2001—2005

Teaching

Program Director, Interaction Design

e-artsup, design school

2011—2017

Professor of Interaction Design

e-artsup, design school

2011—2017

Professor of Interaction Design

Bern University of the Arts | Hochschule der Künste Bern

2004—2006

Areas of expertise

Brand stewardship at executive level

Long-term brand vision and architecture, global brand systems and governance, brand evolution across product cycles and cultural shifts.

Executive creative leadership

Creative direction at company scale, brand-product-experience alignment, creative partnership with CEO and executive teams. Design organization and culture Building and structuring design organizations, hiring senior creative leaders, embedding design at strategic decision-making.

Customer experience at scale

Field-immersion segmentation models, journey-moment mapping, experience design across multi-touchpoint ecosystems.

Innovation and venture creation

Creating new companies and business units for established groups, brand-led innovation and business model design.

AI-augmented creative leadership

Strategic foresight on AI's impact on brand and design organizations, hands-on practice across the full creative pipeline.

Entertainment and immersive storytelling

Creating concepts, worlds and experiences for entertainment and interactive media. Bridging narrative, technology and design to shape new forms of engagement.

RECOGNITION

RECOGNITION

2x FWA awards

1x Etoile observateur du design

1x W3 Award - Gold

Tom Clancy’s Splinter Cell: Double Agent — award winning project (GameSpy, TeamXbox, IGN).

PUBLICATIONS

Typography for Screen. Type in Motion.

Sandu Publishing Co., Ltd · 29 déc. 2019

Logo Design

TASCHEN · 2007